Well as you know when you add a resource it has a number. When I added my turret.png as a resource I gave it 104, but that made my game crash with an exception.What do mean by 104 or 117???
So I went back to my resource and renamed the resource to 117 and then it didn't crash.
Then in resource.h you can give that number a define eg
#define IDR_TURRET 117
I wonder if some numbers are reserved or something.
The exception I got was a memory exception, and strange on XP I get the same exception.
So perhaps on XP some other numbers are reserved.
I didn't have time yesterday, but I am thinking of rebuilding my resource file, and hope I can get it to work on Win7 and XP. At the moment it runs on Win7 without problems, but stil crashes on XP.
Had trouble trying to install Visual Studio on XP yesterday. Kept giving me errors on installing grrr.
Asimov