Search found 139 matches

by Lorth
July 27th, 2012, 4:14 pm
Forum: Everything
Topic: New Project
Replies: 10
Views: 6749

Re: New Project

I made a new void CollideBall() and added like this: void Game::CollideBall() { for(int index = 0; index < NBALLS; index++) { if(nBalls[index].BallExist) { for(int indexx = 0; indexx < NBALLS; indexx++) { if(nBalls[indexx].BallExist) { if(nBalls[index].BallX + 10 > nBalls[indexx].BallX - 10 && nBall...
by Lorth
July 27th, 2012, 2:00 pm
Forum: Everything
Topic: New Project
Replies: 10
Views: 6749

New Project

Hey Guys! Now i am back again with a new small project :D Last night i watched my girlfriend playing an online game, Bubble Shooter. she said she loves that game just to relax, and as i watched i wondered if i am able to make it myself. so i started out today, and so far it have gone well... but now...
by Lorth
July 27th, 2012, 8:08 am
Forum: Everything
Topic: problems in my code????
Replies: 2
Views: 1624

Re: problems in my code????

Hey!

If you check closely you find out that you have missed the , before the inputted x(400), y(300)

the correct shall be:

kbd( kServer ),
x( 400 ),
y (300 )

Good luck with continue
//Lorth
by Lorth
July 24th, 2012, 6:22 am
Forum: Everything
Topic: cant figure it out
Replies: 2
Views: 1650

Re: cant figure it out

Hey! This is my first try to solve problem from someone elses code.. as first i must say it is alot harder when you haven't done the code yourself :D but at the first look i found out that your player can move to a maximum of 710. that is in the Game::Updateplayer(). and that sounds correct, you don...
by Lorth
July 22nd, 2012, 3:02 pm
Forum: Everything
Topic: Stuck with own game
Replies: 4
Views: 3822

Re: Stuck with own game

Here is the game so far that i work with there is alot of improvments that i work on as this is my first bigger game made... but as i asked before, i trying to work the swinging sword part so i can swing a sword while my Player is a warrior, he can be changed to mage with button 2, and a healer with...
by Lorth
July 22nd, 2012, 1:15 pm
Forum: Everything
Topic: Stuck with own game
Replies: 4
Views: 3822

Stuck with own game

Hey guys! i have started a own little game which i have plans to expand alot in the future, but so far i make small steps to work with all my ideas. Right now i am stuck. so far i got a controlled Player that is able to move around the screen with WASD, i also got targets to kill randomly placed, th...
by Lorth
July 21st, 2012, 6:55 pm
Forum: Everything
Topic: Help with gravity please
Replies: 5
Views: 2353

Re: Help with gravity please

Lux, for how long have you programmed?

just think some of your uploaded things on the forum is great, and i learn alot from them :D and learn even more from trying to modify for own games. :D

the square game with dust is awsome! can't stop playing it :D
by Lorth
July 21st, 2012, 5:11 pm
Forum: Everything
Topic: Help with gravity please
Replies: 5
Views: 2353

Re: Help with gravity please

Hey! Do you have any started project yet? I am only a beginner but one way should probably be that, in every update of the Player, just set y++; that would make the Player fall down with 1 pixel every update intill he either reaches a ground or fall off the screen.. someone else might have an more a...
by Lorth
July 19th, 2012, 6:45 pm
Forum: Everything
Topic: New follower of the toturial serie
Replies: 2
Views: 1716

New follower of the toturial serie

Hey Everyone. I am a new hobby programmer that have find this wonderfull serie. My experience isn't that much, only a couple of months programming, first with small basic, and after c++/Allegro 5, and now with following Chili with c++ and directX. So far all is going great and i have almost read all...