Search found 48 matches

by HippoSocks
December 16th, 2012, 1:02 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE 2]Angry Square, Everything i've learn't in one g

Don't worry about me finding it rude if you point out a bug, a lot of developers rely on a community to spot bugs so they can focus on development more, and I find that when I get some criticism I can widen the target audience of what I would release.. I do like the idea of having the enemy get dama...
by HippoSocks
December 15th, 2012, 10:15 pm
Forum: Everything
Topic: What is the purpose of having your framework?
Replies: 3
Views: 1979

Re: What is the purpose of having your framework?

The purpose of a framework is like building a house, you dont just plop it out, you have to make foundations.. Most programmers build a small framework to use in their programs so they dont have to rewrite thousands of lines of code over and over again to get the required result. Meaning one major b...
by HippoSocks
December 15th, 2012, 9:52 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

Thanks for the reply Natox, I'm glad you liked it, personally I thought more people would of disliked it because of the simplicity, I'm glad I received some kind words about my game here. I have taken this idea and expanded it into a new project, It's code is cleaner than this project but it uses th...
by HippoSocks
December 15th, 2012, 12:11 am
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

I'll keep updating it, but I have started another project just to try stuff out and experiment, once it's a somewhat playable game, I might share the code.. Someone might find it helpful, but I shall try have a update for Angry Square out soon.. :lol:
by HippoSocks
December 14th, 2012, 11:26 pm
Forum: Everything
Topic: My first try at a game [UPDATE] 1.1 with some .bmp added.
Replies: 25
Views: 11488

Re: My first try at a game (I think im through begin lesson

I just got an idea, that you might be able to add to your game, its only a small thing for a player to notice but could make all the difference to the playing experiences, and that would be adding some sort of "friction" or "resistance" that would make the players ship slide to a stop once the key i...
by HippoSocks
December 14th, 2012, 11:06 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

Thanks for the tips for the eyes there, but I'm not going to work on that just yet, I will focus on fixing bugs first, just like you dont put the icing on top of your cake before you've baked it..

Just because the outcome will end up better. Unless it explodes... :lol:
by HippoSocks
December 14th, 2012, 10:44 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

I have followed the tutorial where he goes through changing the keyboard, I believe it is about Lesson 5 or 6.. After i finished the tutorial and had the "IsKeyPressed( unsigned char keycode )" I researched ANCII and looked that the VK codes and worked out i would have to set it up using the followi...
by HippoSocks
December 14th, 2012, 7:20 pm
Forum: Everything
Topic: My first try at a game [UPDATE] 1.1 with some .bmp added.
Replies: 25
Views: 11488

Re: My first try at a game (I think im through begin lesson

That's some sweet work, play's like a charm. I noticed the stars move like they are different velocity's and got so distracted I died.. :lol: I love how it feels like a old arcade game as well. I think it would be good if you brought in more ships.. With different weapon types, just to keep people's...
by HippoSocks
December 14th, 2012, 4:58 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

Yea, I've realised that now, the game is that badly caked in a mess of code, I can't find parts im looking for to fix the bugs in the game, some of them being that god mode starts as true, but its ment to be false, and it gets set at run time as false.. Whilst adding that I was rummaging code to fin...
by HippoSocks
December 14th, 2012, 3:33 pm
Forum: Everything
Topic: [UPDATE 3.5]Angry Square
Replies: 72
Views: 29298

Re: [UPDATE]Angry Square, Everything i've learn't in one gam

I considered using defines, but I could break it again.. And what's the point of fixing something that isn't broken? :lol: I might use defines for the way I set up the changing colour's for the god mode text once the player has the apple, it appears I've also broken some other stuff, so I can't test...