Search found 311 matches
- May 7th, 2017, 1:48 pm
- Forum: Everything
- Topic: Click System
- Replies: 27
- Views: 8391
Re: Click System
Okay so here is the solution (sorr if you prefer GIthub) , when you reach login step do not worry about login details just hit login . One you get into game state you will see a map and a button in right bot corner . https://i.imgur.com/NyjXjTA.png i am using this button for testing , and the code o...
- May 6th, 2017, 7:20 pm
- Forum: Everything
- Topic: Click System
- Replies: 27
- Views: 8391
Re: Click System
Alibinopapa have you looked at my MouseHandler function ? thats the way i am doing now , using read and then based on event calling Element callbacks
- May 6th, 2017, 4:16 pm
- Forum: Everything
- Topic: Click System
- Replies: 27
- Views: 8391
Click System
Hi guys havent been here for a while , was busy at work , so now was able to find free minute to code , have opened my last project and found a note about click system that is not working properly , its actually click system for GUI not sure if i should be dealing this for whole framework or keep wi...
- April 6th, 2017, 8:47 pm
- Forum: Everything
- Topic: Problems setting up sfml
- Replies: 4
- Views: 2079
Re: Problems setting up sfml
i sow couple minutes at the beginning just to know what is SFML
- April 6th, 2017, 5:20 pm
- Forum: Everything
- Topic: Problems setting up sfml
- Replies: 4
- Views: 2079
Re: Problems setting up sfml
probably missing libraries or something , if you just copy some code from SFML and paste into chili framework it wont work cuz you missing libraries , or you should make Visual studio solution with cMake , so you could see source code
- April 1st, 2017, 9:43 pm
- Forum: Everything
- Topic: C++ Winsock Networking Tutorials [04-24-2017]
- Replies: 105
- Views: 49173
Re: C++ Winsock Networking Tutorials [04-01-2017]
great job Pindrought will check when ever got free time
- February 4th, 2017, 9:45 am
- Forum: Everything
- Topic: how long to get decent
- Replies: 2
- Views: 1411
Re: how long to get decent
For me after first month i start coding space shooter game with takes me about month to finish (u can find him on forum) , then couple weeks to watch intermediate series , and after intermediate i was petty confidence , about my c++ knowledge now i am about 6 month is coding , keep practicing making...
- February 3rd, 2017, 7:05 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2606
Re: Recv call fails
Btw Alibinopapa its seems u was looking in wrong place i probably explain it bad , because for me that lambda function returns "Cannot create a file when that file already exists." from 183 code
- February 3rd, 2017, 7:03 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2606
Re: Recv call fails
ok its seems problem was virtual bool PacketHandler(PacketType type) { return false; } so when GameStateLoadGame is not override this functions its returns false and disconnect client . that was first problem second problem is if (!client.RecvPacketType(ptype)) { Log("Failed to recv packet"); std::e...
- February 3rd, 2017, 6:35 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2606
Re: Recv call fails
Btw Alibinopapa i dont think u will be able to connect at all because u need server for that . U can find server at TTS repo , but u would need some shit like mysql to run it . i could make stand alone client but that no point cuz u wont be able to see anything then