Search found 107 matches

by Natories
December 21st, 2013, 8:37 am
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

@bonjovifan I take it you like the program? I did have to do several modifications to the framework to get the game to work as it does, but otherwise I stayed as true as I could. I agree with Lux when he stated, "Yes, I guess GDI is nowadays considered outdated, but if you make oldschool games and w...
by Natories
December 20th, 2013, 6:19 am
Forum: Everything
Topic: State of the Channel
Replies: 8
Views: 3354

Re: State of the Channel

Happy Holidays, Chili! Enjoy your away time!

Natories
by Natories
December 20th, 2013, 4:53 am
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

@Luis Great, the more people who I can have on stand-by, the merrier! I know I am going to have to rework a lot of the code to implement networking, but I feel I can do it! If I get stuck, I know that people like you, and others on the forum, will be able to lend their expertise! :-) @Chili Yes, som...
by Natories
December 19th, 2013, 10:59 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

I'll keep the keyboard nearby with your addy, just in case! I am a complete noob at it too, but I'll start tackling it, working it, troubleshooting it until my brain fries! If I get completely out of my 'area,' you'll be one of the ones that I'll start asking! I've got a couple of links to youtube v...
by Natories
December 19th, 2013, 9:13 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

Thanks Pindrought, I hope you enjoy the game! I want to make this a networked game, player vs player, eventually and then try to do a 3D version using Chili's framework when we get to 3D. The main reason I stopped converting the game to the current framework! (No rush, really on getting to 3D Chili,...
by Natories
December 19th, 2013, 7:18 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

Hello Everyone,

Update to newGame for Release mode issues can be found in the initial post...

Thanks,
Natories
by Natories
December 19th, 2013, 7:06 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

I figured it out ...

The msimg32.lib needs to be added to the Linker->Input->Additional Dependencies. I somehow missed putting in there. So, I'll update the project with the dependency added in a few minutes.

Natories
by Natories
December 19th, 2013, 6:59 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

Good catch, theToddfather, I just tried to compile in Release mode too and it gave me the same error. Run this in Debug mode until I can figure out why it is not recognizing the TransparentBlt command in release...

Natories
by Natories
December 19th, 2013, 5:38 am
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

Wow, I had no idea that there was so many ways to describe BOOL vs bool!
Thanks for the info Lux, I had to do that from scratch because the book didnt want to deal with text input! I can see why. LOL. I will continue looking for a better way.

Thanks for the kutos too, I appreciate it! :-)

Natories
by Natories
December 18th, 2013, 9:44 pm
Forum: Everything
Topic: newGame project
Replies: 22
Views: 10182

Re: newGame project

Well, it bothers me too, GreatJake, but I was remaining true to the framework from the book. If you notice inside some of my functions, I do end up using the bool instead of BOOL. I understand the purpose of it, to ensure that a FALSE is 0 and that TRUE is 1, but I like the 'little' bool too! LOL Th...