Search found 338 matches

by thetoddfather
January 17th, 2014, 6:18 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Based on what I found, if you're using a lot of putpixel/getpixel calls The Chili Method is the way to go. If you aren't going to and you're mostly going to use drawimage and rarely use put/get, this way has its advantages. You gotta weigh it and decide. But Luis may have some way of optimizing it.
by thetoddfather
January 17th, 2014, 5:41 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Hahaha, I too figured my bug out. Turns out load/draw image can not flawlessly resize your graphics so be careful. Something to do with aspect ratio I'm assuming. But once I resized the graphic to better match the size I use in the game it went away. Another bug bites the dust. Thanks again Luis!!! ...
by thetoddfather
January 17th, 2014, 4:55 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Ya, you can't get rid of that line. No clue why it's doing that. It's a png over a jpg and that line isn't in the graphic. The loadimage or drawimage is making it. Can you use a key with this method? I could just use the pink and try doing it that way. But this way seems to not be possible without t...
by thetoddfather
January 16th, 2014, 11:46 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Converted it to DrawImage and we're up to 40 frames at ground, which is good, but now there's a ghost line I can't seem to get rid of :( always something!
by thetoddfather
January 16th, 2014, 10:42 pm
Forum: Everything
Topic: I need some spoonfeeding! [Sprite Rotation]
Replies: 5
Views: 2343

Re: I need some spoonfeeding! [Sprite Rotation]

Hey sorry for not getting back to you sooner bro. Stressing over Avro. How's this method working? Work good?
by thetoddfather
January 16th, 2014, 10:34 pm
Forum: Everything
Topic: Chilipedia Logo Mockup
Replies: 11
Views: 4631

Re: Chilipedia Logo Mockup

And you know Avro :)

Just upped a version I'm trying to work out the kinks in. But you can see my lack of art skills in the updated version hahaha

http://www.planetchili.net/forum/viewto ... 5&start=20
by thetoddfather
January 16th, 2014, 10:33 pm
Forum: Everything
Topic: Chilipedia Logo Mockup
Replies: 11
Views: 4631

Re: Chilipedia Logo Mockup

I vote to add poo to your list
by thetoddfather
January 16th, 2014, 10:23 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Here you can see the symptoms. Once you fly above the terrain your fps will shoot up. Also, for some reason these changes made the fullscreen crash the game :( If you want to take on enemies you can fly to the right one screen and they're there. You can land an reload your bombs and guns. They don't...
by thetoddfather
January 16th, 2014, 9:39 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

It is much better. Thanks. Still super slow when it has to do a lot of putpixel. It doesn't like a lot of putpixel compared to the old way. Drawimage is great though.
by thetoddfather
January 16th, 2014, 8:22 pm
Forum: Everything
Topic: PNG and JPG support added [Project Uploaded]!!!
Replies: 32
Views: 11382

Re: PNG and JPG support added [Project Uploaded]!!!

Damn, didn't seem to do it. Still 20fps.
The game I got it going on has a lot of graphics/sprite rotation and scaling. Everything works now functionally, but it's three times slower now.