Search found 218 matches

by jkhippie
October 16th, 2014, 3:34 pm
Forum: Everything
Topic: MonoGame
Replies: 10
Views: 4960

Re: MonoGame

Anyone else who's using this have a problem with the content pipeline or content project stuff?
by jkhippie
October 16th, 2014, 3:31 pm
Forum: Everything
Topic: Moving objects in 3D
Replies: 9
Views: 4254

Re: Moving objects in 3D

I'm not sure I understand what's confusing you? Are you keeping a rotMatrix and a xlateMatrix, updating them, and using them to compute a worldMatrix? As long as you translate last, you're good.
by jkhippie
October 15th, 2014, 7:46 pm
Forum: Everything
Topic: Drum Machine
Replies: 13
Views: 5980

Re: Drum Machine

At least I didn't say, "Louise!" :D
by jkhippie
October 15th, 2014, 7:44 pm
Forum: Everything
Topic: German, anyone?
Replies: 10
Views: 5133

Re: German, anyone?

I grew up with my Oma, but she never taught me shit like that!
by jkhippie
October 15th, 2014, 7:39 pm
Forum: Everything
Topic: MonoGame
Replies: 10
Views: 4960

Re: MonoGame

This is just great. I started getting into this shit, now I'm liking it. Just what I needed - one more thing to take up my time. Oh, well. I guess it won't hurt to learn another language.
by jkhippie
October 15th, 2014, 7:33 pm
Forum: Everything
Topic: Hi - From a noob.
Replies: 11
Views: 4856

Re: Hi - From a noob.

Chili, do you mean getting the u,v coords right for the texture to sit on the tri the right way? Or just pDevice->SetTexture( 0, pTex ); before the DrawPrimitive call?
by jkhippie
October 15th, 2014, 7:20 pm
Forum: Everything
Topic: how to call an overloaded constructor?
Replies: 4
Views: 2045

Re: how to call an overloaded constructor?

You can instantiate the array using the default ctor and call an Initialize() func for the rest.
by jkhippie
October 15th, 2014, 6:47 pm
Forum: Everything
Topic: Greetings from a complete Noob
Replies: 8
Views: 3802

Re: Greetings from a complete Noob

I've seen a "ToPatoe" plant - tomatoes on top and potatoes underneath. I always wanted to cross a grapevine and a peanut plant - one plant, one sandwich.
by jkhippie
October 11th, 2014, 6:42 pm
Forum: Everything
Topic: Drum Machine
Replies: 13
Views: 5980

Re: Drum Machine

I don't always look at what I type, sorry big L. :mrgreen:
by jkhippie
October 11th, 2014, 6:40 pm
Forum: Everything
Topic: Intermediate Lesson 12 - Problem!
Replies: 10
Views: 4238

Re: Intermediate Lesson 12 - Problem!

"Build"ing should build any changed files and any files that depend on the changed file. If you change a .h file that's included in several .cpp files, the .h and those .cpp files that include it will all be built.