you have code that sets the r to 0 but you don't have any code that sets it back to 255 when reticle isn't in center o.o
might as well have the color variables declared in the function (since they are temporary anyways )
Search found 1248 matches
- June 4th, 2013, 8:33 pm
- Forum: Everything
- Topic: Proper C++ ediquette? ???
- Replies: 7
- Views: 3414
- June 3rd, 2013, 6:43 pm
- Forum: Everything
- Topic: lesson 13 wierd error
- Replies: 3
- Views: 2005
Re: lesson 13 wierd error
instead of using the && operator use the || operator and don't use the ! in front of allPooIsEaten (which is what causes it to flash :p)
- June 3rd, 2013, 3:08 pm
- Forum: Everything
- Topic: Intermediate les08 separate .cpp & .h files
- Replies: 3
- Views: 1970
Re: Intermediate les08 separate .cpp & .h files
just pointing it out since the chilli never added it in any of the lessons
- June 3rd, 2013, 12:37 am
- Forum: Everything
- Topic: lesson 13 wierd error
- Replies: 3
- Views: 2005
Re: lesson 13 wierd error
your problem is pretty much with this code Game.cpp, Ln 2769 for( int index = 0;index < nPoo; index++ ) { allPooIsEaten = allPooIsEaten && pooIsEaten[ index ]; } and this code lol Game.cpp, Ln 31 allPooIsEaten( true ) tho i believe the chilli would explain that this code is wrong later on :)
- June 2nd, 2013, 10:21 pm
- Forum: Everything
- Topic: Intermediate les08 separate .cpp & .h files
- Replies: 3
- Views: 1970
Re: Intermediate les08 separate .cpp & .h files
btw, Gdiplus::GdiplusStartup requires a matching Gdiplus::GdiplusShutdown function
just wanted to point that out since i watched the tut vids
just wanted to point that out since i watched the tut vids
- May 30th, 2013, 11:15 pm
- Forum: Everything
- Topic: A simple game
- Replies: 5
- Views: 3897
Re: A simple game
haha cool, nyan cat stuff :-p
- May 30th, 2013, 9:54 pm
- Forum: Everything
- Topic: Replaying Sound
- Replies: 5
- Views: 2705
Re: Replaying Sound
hehe, no problem .
i'm also wondering when he'll post a new lesson o.o
i'm also wondering when he'll post a new lesson o.o
- May 23rd, 2013, 4:23 pm
- Forum: Everything
- Topic: Replaying Sound
- Replies: 5
- Views: 2705
Re: Replaying Sound
was just reading this post and decided to answer this :p so here's how you do it in Sound.h change and add void Play( bool loop = false, int attenuation = DSBVOLUME_MAX ); <-- change void Stop(); <-- add and in Sound.cpp change and add void Sound::Play( bool loop, int attn ) <-- new parameter { attn...