Search found 52 matches

by superstar1998
June 7th, 2015, 10:04 am
Forum: Everything
Topic: Personal Framework
Replies: 11
Views: 4374

Re: Personal Framework

Thanks guys, I actually found an easier way to do it, hand't thought it could. It's something like this:
std::wstring(buffer, buffer + sizeof(buffer) - 1);
And buffer is a pointer to a string.
by superstar1998
June 1st, 2015, 7:20 pm
Forum: Everything
Topic: Personal Framework
Replies: 11
Views: 4374

Re: Personal Framework

Updated my framework a little, soon going to add a little app to see how this thing works.
Untill then, does anybody know how to create a wstring from a char* ? I really need this lease :)
by superstar1998
June 1st, 2015, 10:25 am
Forum: Everything
Topic: reverse the y increasing to increase from bottom to top
Replies: 6
Views: 2381

Re: reverse the y increasing to increase from bottom to top

Yea, thought about that later.
There are a few things that have to be changed, but i don't know any other way.
by superstar1998
June 1st, 2015, 7:55 am
Forum: Everything
Topic: reverse the y increasing to increase from bottom to top
Replies: 6
Views: 2381

Re: reverse the y increasing to increase from bottom to top

Well, i think it could work if you change putpixel and getpixel functions so as instead of putting the pixel at y*screenwidth + x it would place them at (screenheight - y)*screenwidth + x.
Not sure if it works just like that, may need screenheight-1-y, but you could find out :D
by superstar1998
June 1st, 2015, 7:36 am
Forum: Everything
Topic: Keyboard problem
Replies: 6
Views: 3460

Keyboard problem

Hello guys I have a problem with my keyboard: the numbers above the letters, letter p and backspace don't work. I read about it and it seems to be a problem in the manufacturing of the laptop, but i can't send it to be repaired untill the end of the month. The question is, do you know any program wh...
by superstar1998
May 28th, 2015, 4:24 pm
Forum: Everything
Topic: Personal Framework
Replies: 11
Views: 4374

Re: Personal Framework

Thanks albinopapa, it was sure a constructive post. The reason why I added so many functions for the buttons is the flexibility, thinking about what you could posibbly need so as to have it the easiest way. There are 2 functions already declared that do nothing and can be used if you don't want the ...
by superstar1998
May 27th, 2015, 5:59 pm
Forum: Everything
Topic: Personal Framework
Replies: 11
Views: 4374

Personal Framework

Hello again guys! I decided to start making a new game, but i found myself in a deep need of buttons, text boxes and other stuff that would make the project really hard to make. Therefore, i started making my own framework, based on what chili did and a few things from myself, which would allow me t...
by superstar1998
May 27th, 2015, 4:16 pm
Forum: Everything
Topic: Memory
Replies: 3
Views: 2031

Re: Memory

It looks cool, especially for beginner series. The beams are really interesting, wouldn't have managed to make them like that :)
by superstar1998
May 27th, 2015, 4:06 pm
Forum: Everything
Topic: Beginner Lesson 12 AI Ghost Cursor Move Problem
Replies: 10
Views: 4475

Re: Beginner Lesson 12 AI Ghost Cursor Move Problem

Well, if you managed to do that, all you need is a pause section, where all you do is skip getting the next move for a number of frames. It's not hard if you use a bool to decide whether to get the next move or skip the move for that frame. Also, try drawing the cursor outside the place where you mo...
by superstar1998
May 21st, 2015, 12:58 pm
Forum: Everything
Topic: Lesson 8 Crap
Replies: 23
Views: 28939

Re: Lesson 8 Crap

Sorry to hear that your laptop is not so good, mine is pretty new and still has lag when i use unreal. Also, it takes up a lot of space and needs vs 2013 to run. There is another thing from unreal, i think it's called unreal tournament, where gamers, programmers and other game developers work togeth...