Search found 311 matches
- February 3rd, 2017, 6:28 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2603
Re: Recv call fails
I connect into GameStateStartUp and stay connected all the time , i call recv and send into other states and its connected not sure why would he disconnect inside that thread , so far player are disconnected only if server goes down or when u leave (with Client destructor) , all other cases client i...
- February 3rd, 2017, 6:16 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2603
Re: Recv call fails
wtf is it mean not a socket ? client calls recv with his sockets , and why does this works in debugger ?
- February 3rd, 2017, 3:46 pm
- Forum: Everything
- Topic: Need Help Chili
- Replies: 5
- Views: 1959
Re: Need Help Chili
when asking questions u should also mention what kind of problem you are facing : error code , something not working and ect.
- February 3rd, 2017, 3:38 pm
- Forum: Everything
- Topic: Recv call fails
- Replies: 8
- Views: 2603
Recv call fails
Hello , have issue with Winsock Recv() calls its always fails and give me 183 error code , i tried to run debugger and when debugging it not failing and runs as it should (debug mode only , release mode debugging still fails). I was thinking about race condition because my main game loop runs Client...
- January 28th, 2017, 10:31 pm
- Forum: Everything
- Topic: Something not right
- Replies: 2
- Views: 1484
Re: Something not right
okay now i see , once async start making new states its add 2 those buttons again . in this case i should probably make so each state will own its own GUI object
- January 27th, 2017, 6:49 pm
- Forum: Everything
- Topic: Something not right
- Replies: 2
- Views: 1484
Something not right
Hello have a problem but cant see whats wrong , the problem is in my GameStateLoadGame , and the problem is that i disable two buttons with are part of my GUI , but some how not sure who still draw them , for GUI drawing is responsable main game loop , and i have checked him hes not drawing them hes...
- January 15th, 2017, 11:42 pm
- Forum: Everything
- Topic: PROBLEM WITH PORTABLE DEVICE ?
- Replies: 1
- Views: 1137
Re: PROBLEM WITH PORTABLE DEVICE ?
there is a way to bypass iCloud lock on iphones and i bet it would work on ipads as well , what do you need is tinyumbrella and winspc , also exploit . you can google i havent done this for a while cant tell you steps on what you should do , also you need GSM pack your your ipad to get network back ...
- January 10th, 2017, 8:54 pm
- Forum: Everything
- Topic: Issue with GUI Text INput
- Replies: 1
- Views: 1113
Re: Issue with GUI Text INput
okay reductor have helped me to solve this problem and problem was inside event handling loop while (!kbd.CharIsEmpty()) { for (auto& i : Elements) { if (i->IsUpdateOn()) { i->OnKeyType( kbd.ReadChar()); } } } so problem was that i was reading char for each element , and solution was ether read it b...
- January 10th, 2017, 2:04 pm
- Forum: Everything
- Topic: Need some help with a sorting algorithm
- Replies: 14
- Views: 4333
Re: Need some help with a sorting algorithm
i would suggest use sort function it will do all job you
- January 10th, 2017, 1:56 pm
- Forum: Everything
- Topic: Issue with GUI Text INput
- Replies: 1
- Views: 1113
Issue with GUI Text INput
Hello guys need your help solving one of the issues i just renewed my GUI system structure (mouse and keyboard handling ) and some other changes and face a lot of problems i solve most of them but stuck on this one and do not know how or why this happens . so whats happening is that i cannot type an...