I did also. It looked like
if (x >= 0 && x <= screenwidth && y >= 0 && y <= screenheight)
{
PutPixel (.........);
}
This allowed me to pull things off screen into the screen a little at a time.
Search found 24 matches
- December 14th, 2012, 10:13 pm
- Forum: Everything
- Topic: Further upgrading put pixel.
- Replies: 32
- Views: 11305
- December 14th, 2012, 8:17 pm
- Forum: Everything
- Topic: My first try at a game [UPDATE] 1.1 with some .bmp added.
- Replies: 25
- Views: 11424
Re: My first try at a game (I think im through begin lesson
Thanks for your kind comments . Ill eventually add some code for different movement and beams.
- December 14th, 2012, 6:44 pm
- Forum: Everything
- Topic: My first try at a game [UPDATE] 1.1 with some .bmp added.
- Replies: 25
- Views: 11424
Re: My first try at a game (I think im through begin lesson
Sorry,
Enter at title screen
<- -> spacebar fires
Enter at title screen
<- -> spacebar fires
- December 14th, 2012, 6:40 pm
- Forum: Everything
- Topic: My first try at a game [UPDATE] 1.1 with some .bmp added.
- Replies: 25
- Views: 11424
My first try at a game [UPDATE] 1.1 with some .bmp added.
For those that care, I had the pleasure of taking a C++ class about 8 years ago. While I loved working with it I never really applied it to anything. My buddy , last year, inspired me to use my like of programming to try to make games. All that to say thanks Chili for your videos and forum community...