Search found 49 matches

by reductor
August 21st, 2017, 11:26 pm
Forum: Everything
Topic: "Can't convert arguments from initilizer to Loc" Snek Game
Replies: 6
Views: 2876

Re: "Can't convert arguments from initilizer to Loc" Snek Ga

The reason for this is that it is unable to determine a type, your attempting to construct a temporary, which can not be treated as a non-const reference, unfortunately MSVC is terrible for giving good error messages. Likely if you added the type before {} it would better hint at the issue.
by reductor
August 21st, 2017, 11:21 pm
Forum: Everything
Topic: Problems with OutputDebugString
Replies: 3
Views: 2112

Re: Problems with OutputDebugString

The builds are likely using unicode, you could use wstringstream instead or OutputDebugStringA (ASCII version)
by reductor
April 23rd, 2017, 11:11 am
Forum: Everything
Topic: Integrating LUA
Replies: 6
Views: 3002

Re: Integrating LUA

Q) How much does the C/C++ side of the application need to know about the script? As much as you want it to know about it, generally for scripting you want to abstract this way through some sort of interface. This isn't unique to just scripting but with any part of the code you should always think ...
by reductor
April 6th, 2017, 1:01 pm
Forum: Everything
Topic: Integrating LUA
Replies: 6
Views: 3002

Re: Integrating LUA

Additionally with most/all of those lists of things I've also worked with so feel free to also hit me up if your learning those.

Always useful to have someone doing the assets and design, lets you focus on the programming side.
by reductor
April 6th, 2017, 6:30 am
Forum: Everything
Topic: Integrating LUA
Replies: 6
Views: 3002

Re: Integrating LUA

I've worked on various scripting language integrations (lua, python and mono/c#)

I suggest reading lots of tutorials, for ease of integration I'd suggest using Python instead lots of good libraries to help (e.g. boost, pybind11, etc)

Feel free to hit me up if your running into problems.
by reductor
March 19th, 2017, 1:27 pm
Forum: Everything
Topic: How do you type?
Replies: 9
Views: 3724

Re: How do you type?

I use standard qwerty with 10 fingers touch typing, I use the num pad occasionally. While qwerty is designed to slow you down most the time programming you are not typing nonstop so typing speed isnt too important.
by reductor
March 5th, 2017, 9:30 pm
Forum: Everything
Topic: VS2015 Generates Slow Code (Again...)
Replies: 5
Views: 2540

Re: VS2015 Generates Slow Code (Again...)

It's probably less the compiler but more the standard library has more safety checks which makes it slower. You could do some profiling to find the hotspots
by reductor
February 15th, 2017, 10:33 pm
Forum: Everything
Topic: ARM Job interview tips?
Replies: 5
Views: 2124

Re: ARM Job interview tips?

OpenGL is graphics rendering OpenCL is compute processing, while both will use the GPU they are vastly different things. If you have no existing experience with the additional section then just get an idea of what the terms mean don't start learning them now focus on your core strengths and make it ...
by reductor
February 8th, 2017, 11:05 pm
Forum: Everything
Topic: Some benchmarking tests
Replies: 9
Views: 3534

Re: Some benchmarking tests

it's hard not to want to write generally more optimized code upfront as opposed to write, test, refactor. This is easy enough to end up going down the directory of harder to read code; I find alot of people who focus on optimization completely neglect readability. This isn't just new people but pro...
by reductor
February 8th, 2017, 9:33 pm
Forum: Everything
Topic: Game Programming University
Replies: 3
Views: 1993

Re: Game Programming University

Game degrees are very hit and miss, it depends more on the person then the degree; Instead I'd suggest getting a software engineering degree this will provide more opportunities, and even within the games industry can look better on a resume.