Search found 36 matches

by Nosferatu
September 13th, 2013, 2:45 pm
Forum: Everything
Topic: CALLBACK - sure you will.
Replies: 16
Views: 6364

Re: CALLBACK - sure you will.

Don't know if this is what you are asking, but some time ago I had similar problem. Later I found out that if I want to use pointer to a NON-static function you have to pass not only the pointer to the function but also the object which has the function implemented. So I guess it's easier to just pa...
by Nosferatu
September 11th, 2013, 7:56 pm
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74287

Re: Who's up for a group challenge?

Well, I'm not really into making up all the stuff you mentioned like shields, power-ups and so on( designing :D ), but if there would be something more specific to code I'm more than eager to help. :)
by Nosferatu
August 9th, 2013, 12:57 pm
Forum: Everything
Topic: Pong!
Replies: 9
Views: 5471

Re: Pong!

Pretty good, but the bounce sound makes my ears bleed :D and the game sometimes crashes when the ball hits the top of the table.
by Nosferatu
August 7th, 2013, 3:14 pm
Forum: Everything
Topic: platformer help
Replies: 13
Views: 5593

Re: platformer help

Imagine that you have 2 platforms and player collides with the first one and the for loop have just started. Player collides with the first platform so OnPlatform is set to true. But then the loop continues and checks second platform which does not collide with player so it sets OnPlatform to false....
by Nosferatu
August 5th, 2013, 9:24 pm
Forum: Everything
Topic: Visual Studio 2013
Replies: 19
Views: 7550

Re: Visual Studio 2013

Didn't know 2013 is already out :o gonna try it asap!
by Nosferatu
July 22nd, 2013, 6:24 pm
Forum: Everything
Topic: Vacation Videos
Replies: 15
Views: 6008

Re: Vacation Videos

What a spectacular fireworks :)
by Nosferatu
July 18th, 2013, 6:19 pm
Forum: Everything
Topic: My Game
Replies: 21
Views: 10933

Re: My Game

Not really, I used dynamic ones and added them into the folder. But this version is already compiled so there's no need to download the smfl library.
by Nosferatu
July 18th, 2013, 5:25 pm
Forum: Everything
Topic: My Game
Replies: 21
Views: 10933

Re: My Game

Did you extract it before launching the game right, ? :D because for me it works perfectly.
The sfml files are there because I didn't use Chili's audio rather the one from sfml, but this shouldn't concern you since it's already built.
by Nosferatu
July 17th, 2013, 8:36 pm
Forum: Everything
Topic: My Game
Replies: 21
Views: 10933

Re: My Game

Update: you can now win and lose :D ( just press END key when you see the win/lose screen to move on )

Aaand it's pre-built so if I'm not mistaken you don't have to download anything to get it running. ;)
by Nosferatu
July 17th, 2013, 10:28 am
Forum: Everything
Topic: My Game
Replies: 21
Views: 10933

Re: My Game

If you could give me some pointers on how to do that, I would be grateful. :D