Search found 112 matches

by codinitup
August 14th, 2014, 3:03 am
Forum: Everything
Topic: Geometry Shooter
Replies: 6
Views: 3585

Re: Geometry Shooter

And BurakCanik, the particles are pretty interesting as well. I heard chili talking about them in one of his tutorials and I already knew about them. They're pretty simple to grasp. You need a standard class for holding the Particle. I called it ParticleSystem. In the Particle class there are a few ...
by codinitup
August 14th, 2014, 2:31 am
Forum: Everything
Topic: Geometry Shooter
Replies: 6
Views: 3585

Re: Geometry Shooter

Well jkhippie, it's actually pretty simple... If you understand basic trigonometry. The player has a coordinate that is stored as a Vector. A vector in math is something that has a location, and a magnitude. The magnitude plays a key role here. The magnitude is simply the length of the vector. Essen...
by codinitup
August 13th, 2014, 8:22 pm
Forum: Everything
Topic: Geometry Shooter
Replies: 6
Views: 3585

Geometry Shooter

So this game is pretty simple, you're a square who shoots circles. That's pretty much all it is now, but I'm going to gradually add features to it. I also made use of particle systems in here, if anybody would like to learn how I'll be more than happy to explain. Have fun! P.S If the game is too eas...
by codinitup
January 13th, 2013, 5:52 am
Forum: Everything
Topic: 4 Sided Shape drawing function
Replies: 36
Views: 14780

Re: 4 Sided Shape drawing function

Sweet bro, I look forward to seeing it
by codinitup
January 12th, 2013, 3:41 am
Forum: Everything
Topic: 4 Sided Shape drawing function
Replies: 36
Views: 14780

Re: 4 Sided Shape drawing function

Well i never managed how to figure out the shape drawing thing, but I think that a few while loops could satisfy you're question with an answer. The new question is would it be as simple as finding the distance between the sides of the figure and filling it, or would you have to use a different whil...
by codinitup
January 7th, 2013, 4:02 am
Forum: Everything
Topic: Inheritance problem
Replies: 5
Views: 2295

Re: Inheritance problem

Well I can't help with the inheritance much because I am terrible at it, but the "cannot open file" thing might be caused by moving the file...For example if you have if you have the folder that contains your project (we'll call that projFolder) and you move it out of the folder it was origionally i...
by codinitup
January 5th, 2013, 2:35 am
Forum: Everything
Topic: DrawBackground function
Replies: 7
Views: 3218

Re: DrawBackground function

Well from what I saw in the origional post, you haven't heard about the clear function. In D3DGraphics, there is a function similar to this pDevice->Clear and then there should be a parameter that says something like... D3DCOLOR_XRGB(0,0,0) just change the color and it will clear the screen to a sel...
by codinitup
December 29th, 2012, 9:03 pm
Forum: Everything
Topic: 15-puzzle shuffling issue [solved]
Replies: 4
Views: 2659

Re: 15-puzzle shuffling issue

Well I can't really help you too much with this issue, but I did have a similar issue a while back. I was working with a pac-man style game and I wanted to make a random level each time the player starts. But often times when you are working with those kinds of algorithms that will do it for you, th...
by codinitup
December 27th, 2012, 8:45 am
Forum: Everything
Topic: Attempt at first Game
Replies: 8
Views: 5303

Re: Attempt at first Game

Oh sorry, I didn't pay too much attention to the scoring, but yeah that does make sense to do though. Now try to add sound effects. Very easy to do...Chili has an example somewhere on the forum.
by codinitup
December 27th, 2012, 4:11 am
Forum: Everything
Topic: Attempt at first Game
Replies: 8
Views: 5303

Re: Attempt at first Game

That's strange, eventually the score lines just disappear and there's nothing, maybe that was a bug... but good work and keep it up!