Search found 112 matches
- August 14th, 2014, 3:03 am
- Forum: Everything
- Topic: Geometry Shooter
- Replies: 6
- Views: 3585
Re: Geometry Shooter
And BurakCanik, the particles are pretty interesting as well. I heard chili talking about them in one of his tutorials and I already knew about them. They're pretty simple to grasp. You need a standard class for holding the Particle. I called it ParticleSystem. In the Particle class there are a few ...
- August 14th, 2014, 2:31 am
- Forum: Everything
- Topic: Geometry Shooter
- Replies: 6
- Views: 3585
Re: Geometry Shooter
Well jkhippie, it's actually pretty simple... If you understand basic trigonometry. The player has a coordinate that is stored as a Vector. A vector in math is something that has a location, and a magnitude. The magnitude plays a key role here. The magnitude is simply the length of the vector. Essen...
- August 13th, 2014, 8:22 pm
- Forum: Everything
- Topic: Geometry Shooter
- Replies: 6
- Views: 3585
Geometry Shooter
So this game is pretty simple, you're a square who shoots circles. That's pretty much all it is now, but I'm going to gradually add features to it. I also made use of particle systems in here, if anybody would like to learn how I'll be more than happy to explain. Have fun! P.S If the game is too eas...
- January 13th, 2013, 5:52 am
- Forum: Everything
- Topic: 4 Sided Shape drawing function
- Replies: 36
- Views: 14780
Re: 4 Sided Shape drawing function
Sweet bro, I look forward to seeing it
- January 12th, 2013, 3:41 am
- Forum: Everything
- Topic: 4 Sided Shape drawing function
- Replies: 36
- Views: 14780
Re: 4 Sided Shape drawing function
Well i never managed how to figure out the shape drawing thing, but I think that a few while loops could satisfy you're question with an answer. The new question is would it be as simple as finding the distance between the sides of the figure and filling it, or would you have to use a different whil...
- January 7th, 2013, 4:02 am
- Forum: Everything
- Topic: Inheritance problem
- Replies: 5
- Views: 2295
Re: Inheritance problem
Well I can't help with the inheritance much because I am terrible at it, but the "cannot open file" thing might be caused by moving the file...For example if you have if you have the folder that contains your project (we'll call that projFolder) and you move it out of the folder it was origionally i...
- January 5th, 2013, 2:35 am
- Forum: Everything
- Topic: DrawBackground function
- Replies: 7
- Views: 3218
Re: DrawBackground function
Well from what I saw in the origional post, you haven't heard about the clear function. In D3DGraphics, there is a function similar to this pDevice->Clear and then there should be a parameter that says something like... D3DCOLOR_XRGB(0,0,0) just change the color and it will clear the screen to a sel...
- December 29th, 2012, 9:03 pm
- Forum: Everything
- Topic: 15-puzzle shuffling issue [solved]
- Replies: 4
- Views: 2659
Re: 15-puzzle shuffling issue
Well I can't really help you too much with this issue, but I did have a similar issue a while back. I was working with a pac-man style game and I wanted to make a random level each time the player starts. But often times when you are working with those kinds of algorithms that will do it for you, th...
- December 27th, 2012, 8:45 am
- Forum: Everything
- Topic: Attempt at first Game
- Replies: 8
- Views: 5303
Re: Attempt at first Game
Oh sorry, I didn't pay too much attention to the scoring, but yeah that does make sense to do though. Now try to add sound effects. Very easy to do...Chili has an example somewhere on the forum.
- December 27th, 2012, 4:11 am
- Forum: Everything
- Topic: Attempt at first Game
- Replies: 8
- Views: 5303
Re: Attempt at first Game
That's strange, eventually the score lines just disappear and there's nothing, maybe that was a bug... but good work and keep it up!