Search found 32 matches
- June 23rd, 2014, 2:57 pm
- Forum: Everything
- Topic: AFC Meeting Review
- Replies: 10
- Views: 4259
Re: AFC Meeting Review
As I said in the Meeting (gonna say that here to be "official"). I'm currenty working on upgrading the Input using DirectInput and try to enable Gamepad's controlls. When this is finished (shouldn't take that long hopefully), I wanna upgrade graphic subsystem. So far chili used a software rendering ...
- June 18th, 2014, 11:18 am
- Forum: Everything
- Topic: 3D Car Game (trying it once more)
- Replies: 14
- Views: 7264
Re: 3D Car Game (trying it once more)
This is what I do for my 3rd-Person Camera: else if (m_CamType == CAMTYPE_3RDPERSON) { assert(!(m_SnapTarget == nullptr)); const D3DXVECTOR3 SnapDir = *m_SnapTarget->GetDirection(); const D3DXVECTOR3 SnapUp = *m_SnapTarget->GetUp();; const D3DXVECTOR3 SnapRight = *m_SnapTarget->GetRight(); const D3D...
- June 13th, 2014, 7:38 pm
- Forum: Everything
- Topic: AFC: Inaugural Meeting
- Replies: 204
- Views: 757910
Re: AFC: Inaugural Meeting
One Think I Ask myself is, which communication programm are we gonna use?
- June 6th, 2014, 2:19 pm
- Forum: Everything
- Topic: OpenGL 3D Game Engine
- Replies: 33
- Views: 12082
Re: OpenGL 3D Game Engine
Really nice work very impressive. I'm really confused that your rolling feels swapped to what I'm used to xD For anyone who couldn't compile the project (like me :P): I downloaded this: http://glew.sourceforge.net/index.html But this into the "Core/Source" Folder and replaced every #include <GL/glew...
- June 3rd, 2014, 2:03 pm
- Forum: Everything
- Topic: AFC: First Engine
- Replies: 13
- Views: 5736
Re: AFC: First Engine
I'm more of a fan of Lux's Idea. I think you would have a lot of tactical possibilities, although this might get complicated depending on the rules we choose ^^
probably Bombball is a good Idea for a start.
probably Bombball is a good Idea for a start.
- June 3rd, 2014, 1:40 pm
- Forum: Everything
- Topic: My ongoing project
- Replies: 9
- Views: 3634
Re: My ongoing project
Nope, this game will make you question your sexualityLuX wrote:This game made me question my sexuality. Spinning around shooting dicks in every direction is OP.
http://youtu.be/WBEpWbhIAHg?t=5m51s
xD
- June 1st, 2014, 5:02 pm
- Forum: Everything
- Topic: AI Fight Club
- Replies: 26
- Views: 9651
Re: AI Fight Club
Only thing I understood was: "AI" and "Programming", that's seems enough for me wanting to participate. Still have no clue what you're talking about xD Didn't watch Fight Club and probably won't, I'm not the "moviewatcher" type of guy .
But as I said would love to part of zis project!
But as I said would love to part of zis project!
- May 26th, 2014, 2:36 pm
- Forum: Everything
- Topic: The Start of an 3D Space Game.
- Replies: 19
- Views: 6790
Re: The Start of an 3D Space Game.
Vld.h is wrecking my day. Unhappyface :( Vld.h is the "Visual Leak Detector" (for Memoryleaks). Installed it and tested it on the project if I had memory leaks, but forgot to delete the #include in this Version. You can just delete the line in main.cpp it is unnecessary to run the projekt. I've reu...
- May 26th, 2014, 11:35 am
- Forum: Everything
- Topic: The Start of an 3D Space Game.
- Replies: 19
- Views: 6790
Re: The Start of an 3D Space Game.
Great job man, looking pretty good with the skybox ;) For the skybox, do you know if using a cube-sphere would facilitate mapping the UVs? The cool little particles are pretty awesome too, did you draw point primitives? Prost! Engi Thanks :D A Cube shaped Skybox makes it very easy to apply textures...
- May 25th, 2014, 8:41 pm
- Forum: Everything
- Topic: The Start of an 3D Space Game.
- Replies: 19
- Views: 6790
Re: The Start of an 3D Space Game.
Updatet first post with the newest version.