Search found 32 matches

by L1FeMaKeR
June 23rd, 2014, 2:57 pm
Forum: Everything
Topic: AFC Meeting Review
Replies: 10
Views: 4259

Re: AFC Meeting Review

As I said in the Meeting (gonna say that here to be "official"). I'm currenty working on upgrading the Input using DirectInput and try to enable Gamepad's controlls. When this is finished (shouldn't take that long hopefully), I wanna upgrade graphic subsystem. So far chili used a software rendering ...
by L1FeMaKeR
June 18th, 2014, 11:18 am
Forum: Everything
Topic: 3D Car Game (trying it once more)
Replies: 14
Views: 7264

Re: 3D Car Game (trying it once more)

This is what I do for my 3rd-Person Camera: else if (m_CamType == CAMTYPE_3RDPERSON) { assert(!(m_SnapTarget == nullptr)); const D3DXVECTOR3 SnapDir = *m_SnapTarget->GetDirection(); const D3DXVECTOR3 SnapUp = *m_SnapTarget->GetUp();; const D3DXVECTOR3 SnapRight = *m_SnapTarget->GetRight(); const D3D...
by L1FeMaKeR
June 13th, 2014, 7:38 pm
Forum: Everything
Topic: AFC: Inaugural Meeting
Replies: 204
Views: 757910

Re: AFC: Inaugural Meeting

One Think I Ask myself is, which communication programm are we gonna use?
by L1FeMaKeR
June 6th, 2014, 2:19 pm
Forum: Everything
Topic: OpenGL 3D Game Engine
Replies: 33
Views: 12082

Re: OpenGL 3D Game Engine

Really nice work very impressive. I'm really confused that your rolling feels swapped to what I'm used to xD For anyone who couldn't compile the project (like me :P): I downloaded this: http://glew.sourceforge.net/index.html But this into the "Core/Source" Folder and replaced every #include <GL/glew...
by L1FeMaKeR
June 3rd, 2014, 2:03 pm
Forum: Everything
Topic: AFC: First Engine
Replies: 13
Views: 5736

Re: AFC: First Engine

I'm more of a fan of Lux's Idea. I think you would have a lot of tactical possibilities, although this might get complicated depending on the rules we choose ^^
probably Bombball is a good Idea for a start.
by L1FeMaKeR
June 3rd, 2014, 1:40 pm
Forum: Everything
Topic: My ongoing project
Replies: 9
Views: 3634

Re: My ongoing project

LuX wrote:This game made me question my sexuality. Spinning around shooting dicks in every direction is OP.
Nope, this game will make you question your sexuality
http://youtu.be/WBEpWbhIAHg?t=5m51s
xD
by L1FeMaKeR
June 1st, 2014, 5:02 pm
Forum: Everything
Topic: AI Fight Club
Replies: 26
Views: 9651

Re: AI Fight Club

Only thing I understood was: "AI" and "Programming", that's seems enough for me wanting to participate. Still have no clue what you're talking about xD Didn't watch Fight Club and probably won't, I'm not the "moviewatcher" type of guy :P.
But as I said would love to part of zis project!
by L1FeMaKeR
May 26th, 2014, 2:36 pm
Forum: Everything
Topic: The Start of an 3D Space Game.
Replies: 19
Views: 6790

Re: The Start of an 3D Space Game.

Vld.h is wrecking my day. Unhappyface :( Vld.h is the "Visual Leak Detector" (for Memoryleaks). Installed it and tested it on the project if I had memory leaks, but forgot to delete the #include in this Version. You can just delete the line in main.cpp it is unnecessary to run the projekt. I've reu...
by L1FeMaKeR
May 26th, 2014, 11:35 am
Forum: Everything
Topic: The Start of an 3D Space Game.
Replies: 19
Views: 6790

Re: The Start of an 3D Space Game.

Great job man, looking pretty good with the skybox ;) For the skybox, do you know if using a cube-sphere would facilitate mapping the UVs? The cool little particles are pretty awesome too, did you draw point primitives? Prost! Engi Thanks :D A Cube shaped Skybox makes it very easy to apply textures...
by L1FeMaKeR
May 25th, 2014, 8:41 pm
Forum: Everything
Topic: The Start of an 3D Space Game.
Replies: 19
Views: 6790

Re: The Start of an 3D Space Game.

Updatet first post with the newest version.