Search found 18 matches
- May 4th, 2012, 6:37 pm
- Forum: Everything
- Topic: sound.....platforms....and a map!
- Replies: 9
- Views: 6724
Re: sound.....platforms....and a map!
well discovered cookiez - in der Tat sehr smart!
- May 4th, 2012, 6:28 pm
- Forum: Everything
- Topic: jammin' with c++
- Replies: 2
- Views: 3280
jammin' with c++
hello music maniacs, I made a little sequenzer / arranger program. It's not useful at all and not even a game. It's also not particularly fun, so I highly recommend you download it instantly. There are 6 tracks that can each loop 2 bars of certain instruments (bassdrum, snare, bass etc.), and you ca...
- May 4th, 2012, 6:05 pm
- Forum: Everything
- Topic: sound.....platforms....and a map!
- Replies: 9
- Views: 6724
Re: sound.....platforms....and a map!
hey chili, just saw in the video you failed miserably at eating enough faces :lol: ...sorry about that, keep on it...but honestly: I do feel very honoured you showcase those little games although compared to your skills it must look like real bullcrap to you. I think I master the timing now (I used ...
- May 1st, 2012, 5:16 pm
- Forum: Everything
- Topic: sound.....platforms....and a map!
- Replies: 9
- Views: 6724
Re: sound.....platforms....and a map!
At least you didn't make the resolution like 2400 x 1600 or something crazy like that. Crazy guy. Actually I'm thinking about professionally developping a triple monitor version of pong, I mean, what else could people want? :roll: concerning checking the sound: in this case, I just meant to start t...
- May 1st, 2012, 4:20 pm
- Forum: Everything
- Topic: sound.....platforms....and a map!
- Replies: 9
- Views: 6724
sound.....platforms....and a map!
hey there, I've worked on my first flying thing game, so it now has: -sound -carribean background music -scrolling -platforms you can jump on -a small overview map on the top right Please know that I've upped the resolution to about 1200 x 720, so it will murder your netbook cold-heartedly. I ADORE ...
- April 26th, 2012, 8:24 pm
- Forum: Everything
- Topic: first try in sound (but executable is b&%$ing around)
- Replies: 4
- Views: 4311
Re: first try in sound (but executable is b&%$ing around)
wonderful! thank you chili
I'm pleasantly surprised the solution was so easy. I shall never again show disrespect to your blog posts! At least Lux found out about the blog now, so it had something good to it..
I'm pleasantly surprised the solution was so easy. I shall never again show disrespect to your blog posts! At least Lux found out about the blog now, so it had something good to it..
- April 25th, 2012, 8:37 pm
- Forum: Everything
- Topic: first try in sound (but executable is b&%$ing around)
- Replies: 4
- Views: 4311
first try in sound (but executable is b&%$ing around)
Hey everybody, I've tried to implement the new sound function into that pong clone, and most of it works - inside visual c++. However, when I close vc++ and run the exe in the release folder instead, it crashes instantly. When I run the exe in the debug folder, it gives me the error that in the soun...
- April 25th, 2012, 7:38 pm
- Forum: Everything
- Topic: Bug Hunters Apply Here
- Replies: 11
- Views: 14407
Re: Bug Hunters Apply Here
after become proficient at programming, what kind of game are you planning to make? Do you have a specific idea or project in mind? Actually I do intend to try some other old school clone like tetris or space taxi next, but this just to get more experience. Now assuming that one day I master all th...
- April 24th, 2012, 9:09 pm
- Forum: Everything
- Topic: Bug Hunters Apply Here
- Replies: 11
- Views: 14407
Re: Bug Hunters Apply Here
well.... the problem only occurs when a line is drawn from one pixel to the exact same pixel, so e.g. DrawLineCanvas (60,60,60,60,255,255,255) you can see that in the sketch program: if you move the mouse fast while drawing lines, no pixel is drawn on the top. if you are slow enough to draw lines li...
- April 24th, 2012, 6:30 pm
- Forum: Everything
- Topic: Bug Hunters Apply Here
- Replies: 11
- Views: 14407
Re: Bug Hunters Apply Here
I actually wondered about a bug before in my programs I've posted here... (although I didn't realize the "drawline" was responsable for it)...do you happen to mean the single pixels that appear right on top (y=0 or 1 or so) when you draw a line? this having said, I have no clue so far why this happe...